IMKoelle, Tobias vs IMNiedbala, Bartlomiej

♞
IMNiedbala, Bartlomiej
Black · 2376
♘
IMKoelle, Tobias
White · 2504
Moves Broadcast
1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34. 1/2-1/2
Raw PGN
[Event "Round 8: Koelle, Tobias - Niedbala, Bartlomiej"]
[Site "https://lichess.org/broadcast/fisu-world-university-championship-mind-sports-2026-classical-men/round-8/I8j5dAc5/RnmfcG5J"]
[Date "2026.10.15"]
[Round "8.7"]
[White "Koelle, Tobias"]
[Black "Niedbala, Bartlomiej"]
[Result "1/2-1/2"]
[WhiteElo "2504"]
[WhiteTitle "IM"]
[WhiteFideId "16207378"]
[BlackElo "2376"]
[BlackTitle "IM"]
[BlackFideId "21834008"]
[TimeControl "60+30"]
[Variant "Standard"]
[ECO "A42"]
[Opening "Modern Defense: Averbakh System"]
[UTCDate "2026.10.15"]
[UTCTime "01:01:59"]
[BroadcastName "FISU World University Championship Mind Sports 2026 | Classical | Men"]
[BroadcastURL "https://lichess.org/broadcast/fisu-world-university-championship-mind-sports-2026-classical-men/round-8/I8j5dAc5"]
[GameURL "https://lichess.org/broadcast/fisu-world-university-championship-mind-sports-2026-classical-men/round-8/I8j5dAc5/RnmfcG5J"]

1. d4 { [%eval 0.15] [%clk 1:00:57] } 1... g6 { [%eval 0.57] [%clk 0:58:50] } 2. e4 { [%eval 0.48] [%clk 1:01:19] } 2... d6 { [%eval 0.52] [%clk 0:59:18] } 3. c4 { [%eval 0.42] [%clk 1:01:40] } 3... Bg7 { [%eval 0.55] [%clk 0:59:44] } 4. Nc3 { [%eval 0.43] [%clk 1:01:50] } 4... c5 { [%eval 0.56] [%clk 1:00:10] } 5. d5 { [%eval 0.51] [%clk 1:02:12] } 5... Bxc3+ { [%eval 0.12] [%clk 1:00:35] } 6. bxc3 { [%eval 0.49] [%clk 1:02:36] } 6... e5 { [%eval 0.42] [%clk 1:01:04] } 7. dxe6 { [%eval 0.36] [%clk 1:02:44] } 7... Bxe6 { [%eval 0.33] [%clk 1:01:32] } 8. Bd3 { [%eval 0.36] [%clk 1:03:08] } 8... Nc6 { [%eval 0.61] [%clk 0:52:51] } 9. Ne2 { [%eval 0.6] [%clk 1:03:28] } 9... Nf6 { [%eval 0.59] [%clk 0:51:12] } 10. Nf4 { [%eval 0.53] [%clk 1:01:10] } 10... O-O { [%eval 0.58] [%clk 0:49:58] } 11. O-O { [%eval 0.59] [%clk 0:59:58] } 11... Ne5 { [%eval 0.73] [%clk 0:49:58] } 12. Nd5 { [%eval 0.61] [%clk 0:59:07] } 12... Bxd5 { [%eval 1.09] [%clk 0:45:17] } 13. cxd5 { [%eval 0.84] [%clk 0:59:11] } 13... Nxd3 { [%eval 1.2] [%clk 0:45:44] } 14. Qxd3 { [%eval 1.06] [%clk 0:59:39] } 14... Nd7 { [%eval 1.24] [%clk 0:45:06] } 15. c4 { [%eval 1.51] [%clk 0:55:45] } 15... Qf6 { [%eval 1.87] [%clk 0:35:54] } 16. Rb1 { [%eval 1.7] [%clk 0:51:14] } 16... b6 { [%eval 1.5] [%clk 0:33:12] } 17. Bb2 { [%eval 1.49] [%clk 0:46:57] } 17... Qf4 { [%eval 1.29] [%clk 0:30:06] } 18. f3 { [%eval 1.18] [%clk 0:45:55] } 18... Rae8 { [%eval 1.0] [%clk 0:27:08] } 19. g3 { [%eval 0.93] [%clk 0:35:36] } 19... Qh6 { [%eval 0.79] [%clk 0:26:36] } 20. a4?! { [%eval 0.12] } { Inaccuracy. f4 was best. } { [%clk 0:35:57] } 20... f6?! { [%eval 0.68] } { Inaccuracy. Ne5 was best. } { [%clk 0:25:10] } 21. Ra1 { [%eval 0.34] [%clk 0:33:11] } 21... Qg7?! { [%eval 0.97] } { Inaccuracy. Ne5 was best. } { [%clk 0:22:18] } 22. a5 { [%eval 0.65] [%clk 0:25:09] } 22... bxa5 { [%eval 1.01] [%clk 0:21:17] } 23. Rxa5 { [%eval 0.69] [%clk 0:25:22] } 23... Ne5 { [%eval 0.72] [%clk 0:21:46] } 24. Bxe5?! { [%eval 0.0] } { Inaccuracy. Qe2 was best. } { [%clk 0:20:56] } 24... Rxe5 { [%eval 0.28] [%clk 0:21:08] } 25. Ra6 { [%eval 0.31] [%clk 0:20:39] } 25... Rd8 { [%eval 0.35] [%clk 0:20:57] } 26. Rfa1 { [%eval 0.16] [%clk 0:20:48] } 26... Re7 { [%eval 0.09] [%clk 0:21:24] } 27. Qc3 { [%eval 0.12] [%clk 0:14:14] } 27... Qf7 { [%eval 0.34] [%clk 0:20:20] } 28. Qa5 { [%eval 0.11] [%clk 0:12:42] } 28... Rdd7 { [%eval 0.19] [%clk 0:20:36] } 29. Rc6 { [%eval 0.0] [%clk 0:08:50] } 29... f5 { [%eval 0.0] [%clk 0:19:53] } 30. Rc8+ { [%eval 0.0] [%clk 0:08:47] } 30... Re8 { [%eval 0.0] [%clk 0:20:22] } 31. Rxe8+ { [%eval 0.0] [%clk 0:09:10] } 31... Qxe8 { [%eval 0.0] [%clk 0:20:51] } 32. Qb5 { [%eval 0.0] [%clk 0:08:57] } 32... fxe4 { [%eval 0.0] [%clk 0:19:30] } 33. fxe4 { [%eval 0.0] [%clk 0:07:19] } 33... Qxe4 { [%eval 0.0] [%clk 0:12:24] } 34. Qxd7 { [%eval 0.0] [%clk 0:07:44] } 34... Qe3+ { [%eval 0.0] [%clk 0:12:25] } 1/2-1/2

Relayed live from Lichess Broadcasts. Engine analysis runs in your browser (opt-in). Finished games are archived to Legends.